1. Notir - Rodian Hunter
2. Aeon Flux - Monician Terror agent
3. Ramshir Aiel - Bounty Hunter
4. Arntur - Smuggler
5. Blade Tarsek Vlaughk - Bounty Hunter
6. Janus Sunstar - Bounty Hunter
7. Ardac Gesloe - Bounty Hunter
8. Larr Vallon - Bounty Hunter
9. Amaiza - Gunslinger
10. Beta Sarlock - Biotech Warrior
11. Zinn - Cyborged Hunter
12. Elack - EX-Rebel Operative
13. Darris Illand - Adventurer
14. Rikard Skyshadow - Master Assassin
15. Drayke Broll - Mercenary team Leader
16. Trask - Trandoshan Hunter
17. Malia Knight - Bounty hunter
18. Arn Pterro - Gladiator
19. Don'teel - Gladiator
20. Ugnarth Sow - Gladiator
21. Unknown, called Muninn - Master Thief
22. Miria Casteel - Bounty Hunter
23. FASSA - Adventurer
24. Typical BT assassin
25. BT enforcer/bodyguard
26. BT counterintel. agent
1. Notir
Type: Rodian Hunter
DEXTERITY 4D+2
Blaster 8D+1, brawling parry 5D, dodge 6D+2, missile weapons 5D+2, thrown weapons: rodian
throwing razor 7D+2
KNOWLEDGE 2D
Alien species 3D, bureaucracy 4D, business:bounty hunting 4D, street-wise 5D, willpower 2D+2
MECHANICAL 1D
repulsorlift ops. 3D
PERCEPTION 3D+2
Con 4D+2, gambling 4D, hide 5D, investigation 5D+2, search 7D, sneak 7D
STRENGTH 4D+1
Brawling 5D+1, climbing/jumping 5D
TECHNICAL 2D+1
Computer prog./rep. 4D, demolitions 5D, first aid: Rodian 5D, security 4D+2
Story Factors: Rodians are notorias for their tenacity and eagerness to kill intelligent beings. Most
beings will give an unfamilier Rodian a fair bearth as it is probably on the hunt.
Force Points:3
DSP: 2
CP: 18
Move: 10
Size: 1.6m
Equipment: BlasTech A280 blaster rifle (5D+2 damage), Rodian throwing razors (1 pair, STR+1D+2
damage, range is same as blaster rifle), Q2 hold-out blaster (3D), comlink, datapad, IPKC, 3,000
credits.
2. Aeon Flux
TYPE: Monican Terror Agent
SPECIES: Human
DEXTERITY: 4D Dodge 12D Blaster 8D Firearms 10D Grenade 3D Melee Combat 5D Missile
Weapons 10D Running 8D Thrown Weapons 8D Vehicle Blasters 3D Brawl Parry 7D Melee Parry 5D
STRENGTH: 3D Climb/Jump 10D Brawling: Martial Arts 10D Stamina 6D Swimming 2D Lifting 2D
Acrobatics 14D
PERCEPTION: 4D Con 4D+2 Hide 7D Sneak 8D+2 Search 4D Investigation 2D Con 5D
MECHANICAL: 2D Ground Vehicle Operations 8D
TECHNICAL: 2D Blaster Repair 6D First Aid 4D Security 7D Communications 3D+2 Demolitions 6D
KNOWLEDGE: 3D Intimidation 6D Survival 4D Law Enforcement 4D Streetwise 8D Value 3D
Willpower 7D
WEAPONS: DAMAGE DIFFICULTY SHORT/MED/LONG
Heavy Blaster 5D N/A ? ?
?
3 Throw Knives STR+1D EASY/MELEE ? ? ?
EQUIPMENT: Grappler Gun, Monican Operative Ground Cruiser, Com-Link,
Datatpad, Macrobinoculars,
MOVE: 12
FORCE POINTS: 5
CHARACTER POINTS: 25
DARKSIDE POINTS: 2
FORCE SENSITIVE: No
3. Ramshir Aiel
Template Type: Bounty Hunter (Bounty Hunter Type: Secret Hand)
Age: 33 Height: 5'11 Weight: 189 pounds Eyes: Brown Hair: Brown
Race: Human
Home Planet: Dantooine
A bit of History:
When Ramshir was around 15 years old, life was good. The young Ramshir loved to play with blasters,
modify their range, firepower, and he loved to toy with that half-destroyed bounty hunter armor he got for
only 50 credits, he dreamed that one day he might be able to build it back up and wear it. Just the day
before his 16th birthday, his father sent him to get food supplies for the house, but when he came back, he
found the house devastated by blaster fire and the only sign of his parents, were their corpses.
Quickly, Ramshir ran far away from there and went to work at a blaster shop where he repaired small
blasters for the old man owning the shop. The old man provided him with work and enough money to
barely support his meager life. This is where he learned the job of bounty hunter, he often repaired their
blasters, and got to talk with them. In the meanwhile, the young Aiel was still troubled by his parents'
deaths. One day, when he had enough savings, he left the small town and went to discover the faith of his
parents.
He found out that the Empire was seeking their land, and they refused to sell it to them at barely 10% of
the real price. Using the Empire's way, the officer in charge decided to shoot them. Since then, Ramshir
is working along with the rebellion, to find their most wanted criminals, especially those who are part of
the Empire.
Stats:
Dexterity: 4D Knowledge: 2D
- Blaster: 7D+2 - Alien Species: 2D+2
- Dodge: 7D+2 - Culture: 2D+1
- Lightsaber: 5D+2 - Languages: 3D+2
- Grenade 4D+1 - Streetwise: 3D
- Melee: 4D+2 - Technology: 5D
- Melee Parry: 4D+1
Mechanical: 3D Technical: 2D
- Astrogation: 6D - Armor Repair: 5D
- Space Transports: 5D+1 - Blaster Repair: 4D
- Starship Shields: 4D+1 - First Aid: 3D
- Starship Gunnery: 3D+1
- Sensors: 4D
- Communications: 3D+1
- Powersuit Operation: 4D+2
Perception: 4D Strength: 3D
- Gambling: 4D+1 - Brawling: 4D
- Search: 4D+1 - Climbing/Jumping: 4D+2
- Hide: 4D+2 - Lifting: 4D+2
- Investigation: 5D+2 - Stamina: 3D+2
Equipment:
(Modified) Heavy Blaster Rifle: This rifle is equiped with a damage setting system with the following
options.
- 6D+2 (Stun or Kill, no restrictions)
- 7D (Can only shot the rifle one time in a round, if shot twice, 60% it blows up with 5D Damage. Stun
or Kill setting)
Custom Made, Full Plate Armor: After many months of research, Ramshir finally found the best alloy to
build his armor. Also his years of Armor/Blaster repair along with vast knowledge in armor technology
have given him the chance to build this.
- 2D Against Physical Attacks
- 1D+2 Against Energy Attacks
- NO DEX Penalty
- Protects every part of the body except for feet and hands.
Lightsaber: This lightsaber was bought from a trader dealing with illegal stuff, Blade was red, but
Ramshir exchanged it to some guy who always dreamed of a red lightsaber, it's now green. Origins
unknown. - 5D
Hold-Out Blaster: Small, Modified Hold-Out Blaster, this is the weapon Aiel usually uses to stun his
bounty.
- 3D+1 (Very rarely set to kill)
Jet Packs: 10 Charges, One jump vertically of 30 Meters or one jump horizontaly for about 100 meters.
Fake-Permit for the Rifle
IKPC Bounty Hunter Papers
2 Grenades: 5D
Knife: STR+1D
1 Medpac
Sandtrooper Comlink: 120KM Range (Taken from the same guy he got his rifle from)
*Note* to GMs: Ramshir only moves 9 moves out of 10 in a round because of the weight he is carrying,
even if the armor is designed to be light, it's still a full plate armor, and that rifle is about 1.25 meters
long IMHO
4. Arntur
Type: Cha'wen'he smuggler
DEXTERITY 3D+1
Blaster 4D+1, dodge 7D+2, running 6D
KNOWLEDGE 2D+1
Alien species 3D+2, languages 5D, planetary systems 6D, streetwise 7D, value 5D+1, value: spice 8D
MECHANICAL 3D+2
Astrogation 6D, space transports 9D+1, starship gunnery 5D, starship shields 6D
PERCEPTION 3D+2
Bargain 6D+2, bargain: spice 7D+1, con 6D, search 4D, sneak 5D+1
STRENGTH 3D
Climbing/jumping 4D
TECHNICAL 3D
First aid 4D+1, space transports repair 5D+2
Special Abilities:
Search: If two heads are being used to scan an area, +1D to search, if
all three then +2D but no other actions.
Bony Spur: STR+1D
Species Memory: has 10 skills from species memory (see GG12). His skill are: dodge,
languages, streetwise, astrogation, space trans. bargain, con, search, first aid, space transports repair.
Armor: +1D physical, +2 energy but can take no other actions.
Force Points: 3
Dark Side Points: 1
Character Points: 15
Move: 13
Equipment: Blaster pistol (4D), datapad, Stellar Wind (mod. YT-1300).
Capsule: Some criminals are specialists, dealing only in a certain species if slavers, only dealin
5. Blade Tarsek Vlaughk
Bounty Hunter
Stats are from post Battle of Yavin
Height: 7'0" Weight: 412 lbs.
Sex: Male Age: 28
Quote: "Try to run, and you'll only die tired."
Physical Description:
Blade is large, reptillian and intimidating. He wears a smooth-faced helmet which totally conceals
his gruesome visage. Weapons bristle off of his personage, including his wrist vibroblades and
shoulder-mounted launcher.
Background:
Considered weak in his childhood, Blade was cast-out into his homeworld's harsh wilderness and
left to die by the community. He was rescued by a lone Barabel, and lived a simple existence until the
hermit's death. Blade left Barab I shortly after, owning no allegiance to his people and pursuing a life
of the hunt. Personality: Calm, often silent, Blade can also have an oddly humorous side. He becomes
VERY upset when his companions are attacked, often acting irrationally. Other than these outbursts, he
is very much the silent, watching hunter.
Objectives: To find the ultimate hunt and take his trophy. Connection With Other Characters:
Sometimes seen in the company of Kanada Aves, ex-Imperial Specforces and For Tomakka, a Wookie
smuggler.
Dex 3D+1 Perception 3D+1
Blaster 6D+2 Bargain 3D+1
Brawl Parry 6D+2 Command 3D+1
Dodge 6D+1 Con 3D+1
Grenade 3D+1 Gambling 3D+1
Heavy Weapons 3D+1 Hide/Sneak 4D+2
Melee Parry 6D+2 Search 4D+2
Melee 6D+1
Knowledge 2D+1 Strength 5D
Alien Races 2D+1 Brawling 7D+1
Bureaucracy 2D+1 Climbing/Jumping 6D+2
Cultures 2D+1 Lifting 5D
Languages 2D+2 Stamina 5D+1
Planetary Systems 2D+1
Streetwise 3D+2
Survival 3D
Technology 2D+1
Mechanical 2D Technical 2D
Astrogation 2D Comp. Prog./Rep. 2D
Beast Riding 2D Demolition 2D
Repulsorlift Op. 2D Droid Prog./Rep. 2D
Starship Gunnery 2D+2 Medicine 3D+1
Starship Piloting 3D+1 Repulsorlift Rep 2D
Starship Shields 2D Security 2D
Starship Rep 3D+2
Force Points: 2
Darkside Points: 1
Skill Points -
Special Abilities:
Barabel have vision which allows them to see in the infra-red spectrum. The thick scales of a
Barabel afford a +2D on STR tests when defending from physical damage and a +1D on STR when
defending from energy damage.
Equipment
Heavy Blaster Pistol (5D) Wrist Vibroblades (Str +2D+2)
Heavily Modified Light Repeating Blaster (7D+1)
explodes on a wild die roll of 1, doing damage as a
fragmentation grenade
Shoulder-mounted Mini Proton Torpedo Launcher (6D)
Body Armor (+1D physical, +1 energy)
Survival Pack Glowrod
Comlink Medpac
Smooth-faced Helmet Synth-Rope
w/ breathing apparatus Trophies: Left eyeballs of
(+1D physical) especially challenging kills.
(+1 energy) About 17 eyeballs in collection
Modified Lone Star Scout Ship plus a droid photo-receptor
6. Janus Sunstar
Bounty Hunter
Stats are from New Republic era
Height: 6'0" Weight: 190 lbs.
Sex: Male Age: 32
Quote: "You move when I tell you, you speak when I tell you. You have no rights here. You belong to
me."
Physical Description:
Janus is a dark-skinned humanoid with black hair and ice-blue eyes. He wears his hair long with a
ponytail. He has a muscular build.
Background:
Janus enjoyed hunting and tracking big, dangerous game as a young man, and decided to move on to
criminals. He became a bounty hunter to get rich on small bounties and later acquired the skills
necessary to make bigger scores.
Personality: Janus is moody and dark. He doesn't like copycats or tag-a-longs. He is arrogant and
views most other bounty hunters as amateurs.
Objectives: Janus' main objective is to embark on the ultimate hunt - to bring Boba Fett, borken and
beaten, to Han Solo's door, and confidently tell him that he no longer has anything to worry about.
Connection With Other Characters: None
Dex 3D+1 Perception 3D+2
Blaster 6D Bargain 4D
Brawl Parry 4D Command 3D+2
Dodge 5D Con 2D
Grenade 3D Gambling 3D
Heavy Weapons 4D+1 Hide/Sneak 5D
Melee Parry 5D Search 5D
Melee 5D
Knowledge 4D Strength 3D+2
Alien Races 4D Brawling 4D
Bureaucracy 3D+1 Climbing/Jumping 4D
Cultures 4D Lifting 3D
Languages 4D Stamina 3D
Planetary Systems 2D+2 Swimming 1D
Streetwise 2D
Survival 4D
Technology 3D
Mechanical 3D Technical 3D+1
Astrogation 3D Comp. Prog./Rep. 1D
Beast Riding 4D Demolition 4D
Repulsorlift Op. 2D Droid Prog./Rep. 1D+1
Starship Gunnery 3D Medicine 1D
Starship Piloting 2D Repulsorlift Rep 1D
Starship Shields 2D Security 2D
Starship Rep 2D
Force Points: None
Darkside Points: None
Skill Points -
Equipment Sorosuub Stormtrooper Two Blaster Carbine (6D+2) Bounty Hunter Armor (+-1D) Two
Thermal Detonators Vibroblade (Str +2D) Rations3500 cr
7. Ardac Gesloe
Ex-Royal Guard Now a bounty hunter
Stats are from Various Time Periods
Height: 6'2" Weight: 189 lbs
Sex: Male Age: 36
Species: Human
Quote: "I know about eleven ways of making you shut up... none of them are very pleasant."
Physical Description: A handsome man, in his mid-thirties, black hair with a shocking grey streak.
Caucasian, with mid to light tan.
Background:
Was an honorable Royal Guard, on a mission for the Emperor. His memory was lost when the ship
crashed, and his rescurers, the Rebellion helped bring back his skills, but luckily not his loyalty.
Personality: Often confused by the struggles men (and women) go through to win. He feels if you
know you can't do something, you shouldn't be out doing it!
Objectives: To bring a full justice to the galaxy.
Connection With Other Characters: None
Dex 5D Perception 4D+1
Blaster 7D+3 Bargain 5D+1
Brawl Parry 5D Command 5D+2
Dodge 7D Con 4D+1
Grenade 5D Gambling 4D+1
Heavy Weapons 5D Hide/Sneak 6D+2
Melee Parry 5D Search 6D+2
Melee 8D+2
Knowledge 3D Strength 4D
Alien Races 3D Brawling 6D
Bureaucracy 3D Climbing/Jumping 6D
Cultures 3D Lifting 5D
Languages 5D+3 Stamina 6D
Planetary Systems 4D Swimming 4D
Streetwise 3D+3
Survival 6D
Technology 3D
Law Enforcement 3D
Mechanical 2D+2 Technical 2D+2
Astrogation 5D Comp. Prog./Rep. 2D+2
Beast Riding 2D+2 Demolition 5D+1
Repulsorlift Op. Droid Prog./Rep. 2D+2
Starship Gunnery 4D+2 Medicine 3D
Starship Piloting 8D+2 Repulsorlift Rep 2D+2
Starship Shields 4D+2 Security 5D+1
Starship Rep 4D+1
Armor Repair 3D+1
Weapon Repair 4D+1
Force Points: 3
Darkside Points: None
Equipment
Maodified HT-2200, Modified Lifepod
8. Larr Vallon
Bounty Hunter
Stats are from Post Battle of Yavin
Larr is based on 21 Total Character Points
Affiliation: Personal
Height: 1.9 m Weight: 225 lbs
Sex: Male Age: 32
Species: Human
Homeworld: Corellia
Quote: "He would still be alive if he had just given up."
Physical Description:
Larr has black hair, dark eyes, a heavy build, and a scar on his left cheek. He also has a constant glare
Background:
Larr was born in the Corellian system. He is currently being hunted by an Imperial governor after
bringing in said governor's criminal brother - brother did not survive.
Personality:
Cynical and quiet; reacts poorly to any Imperial. He also despises glory hounds and cannot stand
arrogance.
Objectives: Larr's main goals in life are personal security, a cleared name, and a feared reputation.
Connection With Other Characters: None
Dex 4D Perception 3D
Blaster 6D
Light Repeater 8D+1 Bargain 3D
Brawl Parry 4D Command 3D
Dodge 5D Con 3D
Grenade 4D Gambling 3D
Heavy Weapons 4D Hide/Sneak 3D
Melee Parry 4D Search 3D
Melee 4D+1
Knowledge 2D+1 Strength 4D
Alien Races 2D+1 Brawling 5D
Bureaucracy 2D+1 Climbing/Jumping 4D
Cultures 2D+1 Lifting 4D
Languages 2D+2 Stamina 4D
Planetary Systems 2D+1 Swimming 4D
Streetwise 3D+1
Survival 2D+1
Technology 2D+1
Mechanical 2D+2 Technical 2D
Astrogation 2D+2 Comp. Prog./Rep. 2D
Beast Riding 2D+2 Demolition 2D
Repulsorlift Op. 2D+2 Droid Prog./Rep. 2D
Starship Gunnery 3D+2 Medicine --
Starship Piloting 2D+2 Repulsorlift Rep 2D
Starship Shields 2D+2 Security 2D
Starship Rep 2D
Blaster Repair 3D
Armor Repair 2D+1
First Aid 2D+2
Special Abilities: None
Force Points: 1
Darkside Points: None
Equipment
Protective Vest (+2 STR to torso)
Jetpack
2 Medpacks
Comlink
Modified Light Repeating Blaster (7D damage, same range)
9. Amaiza
Gunslinger
Stats are from Post-Battle of Aduba-3
Affiliation: Ex-Leader of the Black Hole Gang, a paramilitary special forces unit, now partners with
the Lepus-carnivorous extraordinaire, Jaxxon.
Height: 1.6 meters Weight: 130 lbs.
Species: Human
Sex: Female
A Quote: "Amaiza, did anybody ever tell you that you talk too much?"
"One guy... once. Last I heard, his widow was living it up on Bestine with his death benefits."
Physical Description:
Amaiza is a beautiful young woman with platinum blonde hair who favors skimpy red outfits that belie
her deadly skills. Amaiza sometimes wears contact lenses to give her eyes a feral and cat-like
appearance.
Background:
Amaiza has graduated from the Poodoo School of Hard Knocks.Everything she knows, is basically
self-taught from living alone for most of her life. She considers the leadership of the Black Hole Gang
one of her greatest acomplishments, next to seducing Han Solo. [According to Mr. Solo, they were just
friends]
Personality:
Amaiza is the type to use her extremely good looks to get anything she wants. She is definitely not
just another dumb blonde. Amaiza can be extremely dangerous, when she wants to be.
DEX 4D PER 3D
Blaster 7D Bargain 4D
Brawling Parry 5D Command 5D
Dodge 6D Gambling: 5D+2
Search 5D
Sneak 4D+2
KNO 2D+1 STR 3D+1
Streetwise 5D+1 Brawling 5D+1
Survival 4D+1
Tactics 5D
MEC 2D TEC 3D+1
Repulsorlift Ops 3D Blaster Repair 4D+1
Sensors 3D Demolitions 4D+2
Force Points: 1
Dark Side Points: 1
Move: 10
Equipment:
Two Heavy Blasters
quickdraw holsters (+1D when quickdrawing),
500 credits.
10. Beta Sarlock
Biotech Warrior
Height: 7'2" Weight: 600 lbs.
Sex: male Age: 12 (eq. 34)
Quote: "I will have no problems becoming a Mandalore Commando because I am already the perfect
weapon!"
Dex 4D Perception 2D+2
Blaster 7D+2 Bargain 2D+2
Brawl Parry 4D Command 4D+2
Dodge 6D Con 2D+2
Grenade 4D Gambling 2D+2
Heavy Weapons 4D Hide/Sneak 2D+2
Melee Parry 5D+1 Search 2D+2
Melee 6D
Knowledge 2D Strength 4D+1
Alien Races 2D Brawling 4D+1
Bureaucracy 2D Climbing/Jumping 4D+1
Cultures 2D Lifting 4D+1
Languages 2D Stamina 4D+1
Planetary Systems 2D Swimming 4D+1
Streetwise 2D
Survival 2D
Technology 2D
Mechanical 1D Technical 2D
Astrogation 1D Comp. Prog./Rep. 2D
Beast Riding 1D Demolition 2D
Repulsorlift Op. 1D Droid Prog./Rep. 2D
Starship Gunnery 1D Medicine 2D
Starship Piloting 1D Repulsorlift Rep 2D
Starship Shields 1D Security 2D
Starship Rep 2D
Biotech Power 6D
Armour
Quick Heal
Scan
Force Points: -
Darkside Points: -
Skill Points -
Equipment
Blaster Rifle (5D) Biosaber
w/ Force Aura Scope Comlink
2 Grenades (5D) w/ (De)Scrambler
11. Zinn
Type: cyborged hunter
DEX 4D
Blaster 8D+1, blaster artillery 4D+1, brawling parry 5D, dodge 6D+2,
grenade 4D+2, melee combat 5D+1, melee parry 5D, running 4D+1, vehicle
blasters 5D+2
KNO 2D+2
Business: Bounty hunting 6D, intimidation 4D, intimidation: interroga-
tion 6D+1, :torture 5D+2, law enforcement 5D, streetwise 4D+2, value 3D
MEC 2D+2
Astrogation 3D, powersuit ops. 4D, repulsorlift ops. 5D+2, space trans.
4D
PER 3D
Con 4D+1, gambling 3D+2, investigation 4D, search 5D, sneak 3D+1
STR 3D+2
Brawling 5D+2, climb./jump. 4d+2
TEC 2D
Armor repair 3D, blaster repair 4D, demolition 4D, first aid 3D+2
FP: 2
DSP: 4
CP: 13
Special Abilities:
Enhancements:
+2D to STR, +2D to DEX, +2D to MEC, +2D to PER
Neuro-Shock hand (6D+1 dam.)
Equipment: AV-1S scout armor (p.80-81 of Fantastic Tech.), BlasTech
sharpshooter V with sonic scope (+1D+2 if aim, plus 1D), ABC scrambler
(8D stun), magcuffs, merr-sonn model 44 blaster pistol (4D)
12. Elack, EX-Rebel Operative
His ship was stolen by Shane Davidson and company from Bespin about a year ago, and he has come to
seek revenge, after finding out that his precious ship the Blade, which he "feels naked without," was
blown to pieces as it was crashed into the side of an Imperial Garrison in the Corrilla system.
Dexterity: 4D
Blaster 8D, dodge 7D+1.
Knowledge: 4D
Intimidation 8D, Willpower 10D, Planetary systems 8D, Riddles 12D
Mechanical: 3D
(s) Blade II piloting, 6D+1, Gunnery 5D, Shields 5D, Retro. Ops. 6D
Perception: 4D
Command 8D, Search 7D, Hide 7D, sneak 6D
Strength: 4D
Brawling 6D+2, Stamina 5D
Technical: 5D
Demolition 8D, starfighter rep. 7D, Security 10D
Move: 11
8 Character points
Equipment: Blade Mark II, Modified Blaster Pistol 6D 1-10/30/120, 4 Grenades, 2 thermals, Space suit,
Bounty Hunter armor +1D to energy +2D to physical -1D to dex, Foot Rockets, personal shield, gas belt,
Force Pike.
13. Darris Illand
Species: Gand
Sex: Male
Physical Description: Mid-sized Gand, strong build. Gands are an insectile race, but on a whole are
roughly humanoid. They can see in the inferred spectrum, require only 6 minutes of sleep daily, and do
not breath by conventional means. Gands are difficult to tell apart to non-gands.
Personality: Like all gands he speaks in the third person, which can get quite annoying at times. He's
quiet and tends to take in a situation before jumping in, but when he jumps in its with axe swinging and
blaster blazing. Darris is a dreamer, always looking for some mystery to follow and is greatly interested
in legends.
Exploits/Background: Darris was the first to get a hold of the ancient Jedi star crystals which point the
way to Ensom station, a long hidden Jedi Base. It's likely that you could run into him while searching for
an ancient legend or doing work for the Rebellion. He has been known to operate with Shane Davidson,
is indirectly responsible for the destruction of an Imperial Garrison, (his ship was crashed into the side
of one, upon his orders.
Dexterity: 4D Perception: 2D
Blaster 7D+2 Con
Melee 7D Gamble
Dodge 6D Sneak
Knowledge: 2D Strength: 5D
Alien species Brawling 6D+1
Intimidation 5D Stanima
willpower 4D lifing
Mechanical: 3D Tech: 2D
Piloting 6D+2 Repair 3D
Gunnery 5D First Aid 4D
Sensors security 4D
Equipment: Specialized and custom blaster riffle, 6D+2 damage equipped with a light dagger bayonnette
to the end 3D dammage, diff. as a bayonette is 15. Force Pike STR+2D, wrist vibroblades STR+1D, 3
thermal detonators, has an old repibulic personal shuttle.
14. Rikard Skyshadow
TYPE: Master Assassin
AGE: 32
HEIGHT: 1.65
WEIGHT: ?
GENDER/SPECIES: Male/Human
PHYSICAL DESCRIPTION: From what is known of his appearance he is short, brown hair and eyes,
with no distinguishing features. In short very ordinary. He is usually fully enclosed in his suit and cannot
be seen.
BACKGROUND: Skyshadow is one of Bakara's most notorious exports. He is the son of the
Crimebosses Jule and Kanna Skyshadow, members of the Black Sun's heirachy. He went to work in the
Business when he was a teenager and saved several operations. His parents then decided to make the
most of his talents and sent him to the assassins guild on Krech Prime. He became one of their best
students until, when his parents were assassinated by a schoolfriend, he left the school and murdered his
friend. Assassins Guild Law states that families of assassins are safe. He plyed his trade across the
galaxy and became one of the most feared names in the Core. It was upon his assassination of Grand
Moff Dula, the Emperor ordered his extermination. It is believed that Ysanne Isard stepped in and asked
the Emperor if it would not be better to keep him in Imperial Service. The Emperor agreed and
Skyshadow has been in the service since 1 year after the Battle of Yavin.
He was once told to assassinate Pricess Leia Organa but Commodore Zoruggan and the Tigers saved the
day, thwarting the attempt.
He has become the bane of the early New Republic and many quarrelsome Imperial Warlords. He
answers only to Iceheart.
PERSONALITY: Again little is known, he follows a strict code of honour, if he fails to assassinate
someone he will leave them alone. He has been known to start personal vendettas against those who
really anger him. And in his words what he does is not killing or murdering but 'Terminating with
extreme predudice'
OBJECTIVES: Who knows?
QUOTE: 'Kill him in the street? Like some common murderer?
or
'No pay, no slay'
DEX 4D: Blaster: 5D : Sorusuub Redemptor: 7D, Dodge: 6D, Melee Combat: 6D+2, Melee Parry: 6D,
Acrobat: 10D, Thrown Weapons: 6D, Running 8D
KNO 3D: Streetwise: 5D, Scholar: Poisons: 6D+1
MEC 2D+2: Space Transports: 4D, Starship Gunnery: 4D, Shields: 4D, Astrogation: 4D, Sensors: 4D,
Jet Pack Operation: 4D+2
PER 3D+1: Sneak: 8D, Search: 5D+1, Investigations: 7D+2, Hide: 5D
STR 3D: Brawling: Martial Arts: 8D+2, Stamina: 5D+2, Climbing/Jumping: 6D
TEC 2D: Security: 5D, Demolition: 4D, Weapons Repair: 3D+2
MOVE: 12
DARK SIDE POINTS: 5
CHARACTER POINTS: 10
EQUIPMENT: 2x Sorosuub Redemptors*
:10 Power Packs
1 Dart Blaster (As Sporting Blaster, but STR: 1D+2, darts poisoned)
:5 Recharge Clips
Poison Vials
1 Vibroknife
2x Throwing Knives
2x Thermal Detonaters
Syntherope Dispensor
Security Kit (+1D to Security)
Hush-about Jet Pack
Electro Dispersor Jumpsuit: (+1D Energy, +2D Hide or Sneak)
Also includes:
Macrobinoculars (+3D all Search and PER over 100m, also Infra Red Vision)
Breathmask
Nuerosaav 8932/D Sensor Pack (Wrist Unit)
Modified Lone Scout A: Silent Death (See next post)
10,000 Credits
15. Drayke Broll
Template Type: Independent Mercenary Team Leader
Species: Human
Age: 28
Homeworld: Cartooine
Height: 1.7 meters
Dex: 3D+1
Blaster 8D, Blaster Artillery 4D, Brawling Parry 4D+2, Dodge 8D+2, Grenade 4D+2, Melee 4D+1,
Melee Parry 4D, Pick Pocket 5D
Kno: 2D+2
Alien Species 4D, Languages 5D+1, Streetwise 5D
Mec: 3D
Astrogation 4D+2, Beast Riding 3D+1, Repulsorlift Operations 4D+2, Space Transports 5D, Starship
Gunnery 5D+2
Per: 3D
Command 4D+2, Con 3D+1, Hide 4D, Search 5D, Sneak 5D+1
Str: 3D+1
Brawling 5D+1, Climbing/Jumping 5D+2, Stamina 4D+2
Tec: 2D+2
Blaster Repair 3D+2, Computer Programming 4D, First Aid 3D+1, Security 4D+2, Space Transports
Repair 5D+1, Starship Weapon Repair 3D
Equipment: Sorosuub X-52 sniper rifle (5D+1, 1-25/125/275), modified blaster pistol (4D+2),
throwing knife, 2 grenades, 1 smoke grenade, hold-out blaster, headset comlink, blast vest, vibroblade,
backpack, glowrod, datapad, concentrated rations
Capsule:
Drayke Broll is the Commander of the Shadow Warriors, a free-lance mercenary group
consisting of approximately a dozen beings. The Shadow Warriors are strictly Anti-Imperial in all that
they do. They only accept anti-Imperial contracts, and when business is slow, they go off without a
contract to destroy as much as the Empire is possible. They are notorious for sneaking into Imperial
Warships (mostly ships like System Patrollers, Corellian Gunships, Victory Star Destroyers) and
destroying or at least heavily damaging them. They can take on ground based targets as well, including
and Imperial Walker or two. A well-rounded group, they have met many rebels over the course of their
occupations. Although they have been asked several times to join the Alliance, they have declined,
prefering to not be ordered what to do. They have, however, assisted many a rebel in need.
Drayke is a plain looking individual, which helps him remain unnoticed a good portion of the
time. He has short cropped blonde hair and deep blue eyes, and usually dresses in all black. He has a
long history of defying the Empire, starting when he and his best friend Nodnarb used to hotwire
Imperial speeders then crash them into the local jail to free his other friends being held there. He is
captain and copilot of his ship, the Black Ghost, a modified Sorosuub J-21 medium freighter, which his
team operates out of most of the time. He has many contacts throughout the Outer Rim, especially the
Elrood sector. Drayke has been known to go out of his way to protect those harmed by the Empire.
Exploits: Recently he and his group snuck aboard an Imperial cruiser, when they made it to the cargo
hold and discovered that it was a cargo of food bound for an Admiral out in the outer rim they thought
quick and managed to contaminate the meat. After an entire garrison and 3 Star destroyer crews were
struck sick for several weeks due to food poisoning, the damage was traced to his group from some data
tapes of them sneaking onboard the ship. It is said that the Admiral has personally set a rather high
bounty on his head, and is devoting as much of his resources as he can to his capture.
16. Trask
Species: Trandoshen
Type: Trandoshen hunter
Sex: Male
Physical Description: Tall strong, in body size a match for a wookiee easily. Menacing.
Personality: No Remorse: He is out for the kill. Hunts the Wookiee as all trandoshen do and is very
good at it, has around four Wookiee pelts hanging from his belt. And he will do just about anything to get
at a wookiee.
Exploits/Background: Came off of his homeworld hungry for the kill, and quickly made it as a bounty
hunter, Along with taking normal bounties he has been known to slaughter wookies in bars for no
noticable reason. His mission in life is to bring in the Pelt of the Great White Wookiee, but any others
will do.
A Quote: "Grr."
(quick stats fill in the blanks.)
Dexterity: 3D Perception: 3D
Blaster 7D+1 Con 4D
Melee 5D Gamble
Dodge 6D Sneak
Knowledge: 2D Strength: 6D
Alien species Brawling 7D
Intimidation 6D Stanima
willpower lifing
Mechanical: 3D Tech: 2D
Piloting 5D Repair
Gunnery 4D First Aid 3D
Sensors security
Equipment: Bounty Hunters licence, 4 wookiee pelts, DL-44, Armor: +2 to energy +1D to physical,
force pike, grappling hook, ancient trandoshen knife (used for scalping), shoulder mounted proton
launcher 6D, has a modified ghtroc freighter.
17. Malia Knight
Occupation: Bounty Hunter
Species: Human
Sex: Female
Height: 5'8"
Weight:130lbs
Handed: Left
Age: 21
Physical Description: Malia has green eyes and short brown hair. She wears a long black trench coat to
hide the weapons that she frequently carries. She is of average build with long muscular legs.
Background: Malia grew up on a backwater planet where the best thing to do was to catch slugs in the
forest. Needless to say she wanted to get out of there. She hooked up with a ship that happened to have a
band of
smugglers on it. They went into a starport where she discovered that there was a warrent out for their
arrest. Since they had treated her badly, she decided that she could use the money from the bounty and
turned them into the proper authorities. She has learned that she is good with weapons and has continued
in the trade of bounty hunting.
Objective: To be the best bounty hunter ever and to meet her idol Boba Fett.
Quote: "You're coming with me dead or alive, and I don't care which."
18. Arn Pterro
Type: gladiator
Species: Whiphid
Age: 66
Height: 2.4 m
Weight: 422 lbs.
Background: Whiphid's have always been primal hunters. Belloq the gladiatorkeeper realized this and
set out to the Whiphid's home world of Toola to capture one alive. When the Whiphid's noticed the
arrival of Belloq's ship, Arn Pterro offered to uncover who the stranger was. As he approached the ship,
he was taken down by a stun blast, and ever since has been fighting for his life as a slave fighter for the
Ithorian Pimp.
Stats:
Dexterity: 3D- melee combat, melee parry, dodge, brawling parry
Perception: 2D
knowledge: 2D- intimidation 4d
Strenght: 6D- Brawling, stanima, climbing/lifting
Mechanical: 1d
Technical 1D
Force-sensitive: no
Weapons: claws +1D str. to phys. attacks
19. Don'teel
Type: Gladiator
Species: Karyk (Explorer)
Height: 1.38m
Description: Don'teel is a small, green skinned alien. He is dressed in loose-fighting clothes that hide
his strenght and make him look even smaller than he really is. His head has a row of four soft skin
"horns" on his brow and his head is hairless. He has smooth skin that looks almost amphibian, but has no
visible pores. He has a pair of retractable fangs that can protrude from his lower jaw, and small
retractable claws on his four-finger Character
Type: Gladiator
Name: Yoku'roko
Species: Human
Weight: 535lbs.
Background: Yoku'roko was always a fighter. When he heard about the Pimp's arena, he gladly
volunteered for the chance to prove himself against some of the best in the galaxy.
Stats:
Dexterity: 2D
Perception: 2D
Knowledge: 4D
Strenght: 6D- Brawling 4D (because of tremendous waistsize)
Mechanical: 1d
Technical: 1D
Armor: Loin cloth
Weapons: push attack brawling +1D
20. Ugnarth Sow
Type: Gladiator
Name: Ugnarth sow
Species: Gammorean
Sex: F
Height: 1.46m
Weight: 251lbs.
Background: Once a prostitute in the Pimp's enploy, the Gamorrean made the mistake of attacking one of
the customers. The Pimp, with his vindictive mind, chose not to kill her but instead to force her to the
torment and humiliation of being a gladiator in his arena.
Stats:
Dexterity: 3D+2- Brawling parry, melee combat, melee parry
Perception: 2D+1
Knowledge: 2D- survival
Strength: 3D- Brawling 5D, stanima
Mechanical: 1D
Technical: 1D
Force-sensitive:no
Weapons: fists
21. Unknown, called Muninn(or wraith) by officials
Known aliases: Tyr Balder, Hermod Bragi, Huginn Forseti
Species: Unknown
Sex: Unknown
Type: Professional thief
Physical Description: Descriptions and what few witness accounts which are available make the Thief,
referred to by intelligence as Muninn, lead authorities to put Muninn somewhere between 1.6 and 2.2
meters in height, species is unknown, but the subject has been thought to be either Human, Bothan,
Wookiee, Mon Calamari, Gand, and several other little known races, in effect those who investigate and
attempt to follow the exploits of this master of disguise have no idea what race, or sex Muninn is, though
they are sure they are looking for a roughly humanoid biped with a strong toned medium build.
Personality: The subject is quick on their feet and with words. Can speak over a dozen languages, and
innumerable dialects. Can slip away anywhere and become part of a crowd even in to most strict of
Imperial Core worlds. The subject is highly dangerous and knowledgeable in countless forms of stealth,
as well as a master of hand to hand and silent fighting. One interesting note, never on record has the
subject used a Blaster or slug thrower of any sort, we do not know if it is because of some moral or
religious qualm, or a wish for cleanliness in combat, the primary weapons which are used consist of a
specialised utility knife unit, and a hand held multi-purpose crossbow.
Exploits/Background: Known as Shadow, spectre, and rancor in the underground world Muninn is one
of the hardest people in the galaxy to find in person, but one who is reasonably easy to come in contact
with through the underground communication systems. Many infamous criminals such as several Hutt
organisations as well as corporations who tend to run shady business from time to time know methods of
how to find their favourite and most dependable thief and refer those in need of unique services to secure
lines of communication to Muninn. Obviously Muninn is wanted by Imperials and planetary officials
alike
for dozens of thefts. The subject has been responsible for the theft and delivery of such notable things as:
the plans of several different starfighters and capital ships, several top secret starfighters, breaking into
and out of the Imperial palace on several occasions, breaking into Alliance headquarters on several
occasions, Blowing up 4 imperial garrisons, 3 star destroyers(2 from the inside), as well as trashing all
files pertaining to him which Cor-Sec had gathered, and kidnapping several key scientists and
developers. Money seams to be a primary motive of the thefts and break-in's. It is known that Muninn
will not consider a job unless given a 500,000 credit non-refundable deposit prior to meeting with
prospective clients.
Dexterity: 4D
Bow 7D
Melee Combat 8D
Dodge 9D
Perception: 3D
Gamble 9D
Sneak 9D+1
Disguise 10D
(A) Impersonation 4D
Knowledge: 3D+1
Alien species 7D
Intimidation 5D
Willpower 7D
Languages 11D
Strength: 3D+2
Brawling 7D
(A) Martial Arts 5D
Stamina 8D
Mechanical: 3D
Piloting 5D
Gunnery 4D
Sensors
Vehicles 6D
Tech: 4D
Repair 6D
First Aid 6D
Security 8D
Demolition 10D
Equipment: Has over 50,000,000 credits in accounts around the Galaxy, computer spike +2D to security,
mini-computer, uniforms and Disguise for anything from an imperial admiral to a scruffy looking nerf
hearder to a wampa.
Vehicles: Buys what he needs on the spot, has several small fighters, shuttles, and speeders scattered all
over which he uses when in system.
Type: Crossbow
Range: 2-10/30/50
Damage: 5D for arrows(8D for exploding arrows) Features: Grappling hook attachment, can fire
restraining bolts with accuracy to disable security droids, and equipped with vibro bayonet
STR+2D(max. 6D)
Type: Utility Knife
Damage: STR+2
Features: Compass, small cutting torch (3D damage), lockpicks (+1D security) Detonation signal (can be
set to several frequencies to set off explosives from a distance.)
Type: Compact Extendible ladder unit
Difficulty: Climbing(Moderate)
Description: Normally 2.5 feet long, it is a metallic cylinder which extends up to 20 feet with latter- like
prongs extending out of it which allows easy climbing. Also has a hook on the end, for latching onto
ledges and such.
Thermal suit
Type: stealth sensor confusing full body garment
Effects: +2D to sneak from sensors once active
Description: Can equalise the temperature in any atmosphere within minutes, allowing the user to
become nearly invisible to sensors and life detection apparatus. It also contains many small pockets for
misc. equipment.
22. Miria Casteel
Type: Bounty Hunter
Height: 5'10"
Species: Human
Sex: Female
DEX 4D PER 3D
Blaster Pistol 6D Bargain 4D+1
Blaster Rifle 7D+2 Con 3D+1
Dodge 6D+1 Gambling 3D+1
Escape Art 5D Search 4D
Grenade 5D Sneak 5D
Heavy Weapons 5D
Lockpick 4D+1
KNO 2D+2 STR 3D+2
Disguise 3D Brawling 5D
Recon 5D
MEC 2D+2 TEC 2D
Repulsorlift Ops 3D+2 Security Systems 4D
Starship Gunnery 3D
Starship Piloting 3D
Cybernetics: Cyber-eye (Targeting Scope [+1 to hit], IR Filter, Telescopic Sight [20x magnification],
Image Enhancer [+1D Search, Recon], looks like a normal eye, cyberpoints 2), Reflex Booster (+2D
Initiative Rolls, one round to activate, lasts five rounds, two rounds before it can be reactivated again,
cyberpoints 1)
Move: 10
Equipment: SW-APE Blaster Rifle (Damage 5D+2, range: 3-50/150/400), 2nd Skin under-armor (+3
protection, covers arms, legs, and torso), Razor-edged playing card (Ace of Hearts), many, many
different kinds of guns and knives, 326,330 credits. Background: Miria was raised by an old bounty
hunter and his woman after her real parents disappeared and were rumored to have been executed by the
Empire for engaging in Rebel activities. At age 17, taking her foster father's name and training, Miria set
out to forge a career for herself and has become known as one of the "up and coming" bounty hunters.
She was recently seen on a Cloud City shopping spree with Princess Leia Organa. Personality: Miria
takes her job seriously, sometimes to the point that her intentions borders on obsession. However, she
believes strongly that work and play are both necessary and completely separate activities. In her spare
time, Miria enjoys arranging flowers, baking cookies, knitting, wearing silk lingerie and painting her toe
nails. She doesn't like it when people give her shit about her hobbies.
Description: Age about 25, athletic build, long straight chestnut brown hair, green eyes; has iridescent
black tattoo around her right (cybernetic) eye: crosshairs of a target scope.
A Quote: "I like my steak rare and my granola crunchy."
23. FASSA
"Ready to die, my friend, or are you just stupid?"
Type: Adventurer
Species: Cyculus (Warwolf)
Sex: neither
Age: ??
Height: 4'10
Weight: 140
Description: Strong, sleek, silver skined hunter. Has regenerative abilites. Used to be a cold, hate
loving killer, but after is disentanglement with the Dark Side, he has found hope and peace (to a certain
degree) with Tan. His playfull, catlike Tiranii personality is showing through the mericles Warwolf
body.
DEXTERITY: 5D
Blaster 6D, dodge 9D, grenade 7D, melee combat 8D, running 5D, pick pockets
8D, thrown weapons 8D
KNOWLEDGE: 2D
Intimidation 5D, willpower 5D
MECHANICAL: 3D
Capital ship gunnery 5D, capital ship pilot 6D, capital ship shields 5D,
powersuit operation 5D, repulsorlift operation 5D, starfighter piloting 5D
PERCEPTION: 3D
Bargain 5D, con 5D, sneak 8D
STRENGTH: 4D
Brawling 8D, regeneration(special) 6D, stamina 5D
TECHNICAL: 3D
Special Abilities:
Regeneration. Uses regeneration skill to heal himself. Takes 2
rounds. Stun = Easy
Wounded = Moderate
Incapacitated = Difficult
Mortally Wounded = Very Difficult
Kill = Heroic +15
Force Sensitive: No
Force Points: 1
Character Points: 13
Dark Side Points: 1
Move: 10
Equipment: 3 throwing knives (STR+1D 2-3/5/10), 5 frag grenades (5D;
3-7:4D/20:3D/40:2D), blaster carbine /w shoulder strap (5D), 2 vibroblades
(STR+3D), modified blast vest (2D/1D)
24. Typical BT assasine
DEXTERITY: 4D
Blaster 6D+2
Brawling Parry 6D
Dodge 6D
Melee Combat 6D+1
Melee Parry 6D
KNOWLEDGE: 3D
Alien Species 4D+2
Bureaucracy 4D
Intimidation 5D+2
Languages 5D+2
Law Enforcement 4D,
Willpower 4D,
MECHANICAL: 3D
Astrogation 5D
Commmunications 4D+2
Sensors 5D
Starfighter Piloting 5D+1
Starship Gunnery 5D
PERCEPTION: 4D
Investigation 6D
Search 6D+2
Sneak 6D+2
STRENGTH: 3D
Brawling 7D+1
Stamina 5D
TECHNICAL: 3D
Starship Repair 4D
Starship Weapons Repair 5D
Blaster Repair 6D
Force Sensitive: no
Dark Side Points: 1
Character Points: 5
Move: 11
Equipment: BT- blaster rifle, Viro-blade. Wait! Better is available for just 1000 more! ( game
effect: up all skills by 1D)
25. BT enforcer/bodyguard
You need protection? I mean really mean protection? We got just the thing for you! Hired muscle
for 20,000 for a year contract or 500 per day!
DEXTERITY: 3D
Blaster 5D+2
Brawling Parry 5D
Dodge 5D
Melee Combat 5D+1
Melee Parry 5D
KNOWLEDGE: 2D
MECHANICAL: 2D
PERCEPTION: 4D
Search 4D+2
Sneak 4D+2
STRENGTH: 3D
Brawling 5D+1
TECHNICAL: 2D
Move: 11
Equipment: BT- blaster rifle, Viro-Blade
Bt's friendly payment policy allows you to manage debt incurred through a number of payment
plans, including cancellation of debt in exchange for service for the company. However, there are
those that would take advantage of our generosity, which is why we have one of the more
effective collection and customer complaint departments around. Bt will buy your bad debts for
reasonable fees!
Bounty Hunter Human Lugar Zzette Male 7'4
darkside points:2
Character points:15
force points:1
Move:10
Force:no
26. Bt CounterInt. Agent
Code name: MegaDeath
speacies:human
height:5'8
DEXTERITY: 2D+2
Blaster:3D
Dodge:3D
Running:5D
KNOWLEDGE: 4D
Bureaucracy:6D
Intimidation: 5D
Languages: 6D
Law Enforcement: 5D
Streetwise: 5D
MECHANICAL: 2D
Communications: 4D
PERCEPTION: 4D+2
Hide: 6D
Investigation: 7D
Persuasion: 6D
Search: 7D
Sneak: 6D
STRENGTH: 2D
TECHNICAL: 2D+2
Computer Programming/Repair:4D
Droid Programming:3D
Security: 5D
Equipment: Several suits of clothing to match the occasions (formal, uniforms, street clothes...),
blaster pistol, hold out blaster, surveillance gear, 3,000 credits standard.